| process(CallParameter, TransactionValidationParams, OperationTracer, BlockHeader) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| lambda$getWorldState$5(BlockHeader) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| process(CallParameter, TransactionValidationParams, OperationTracer, PreCloseStateHandler, BlockHeader) |   | 87% |   | 83% | 1 | 4 | 2 | 10 | 0 | 1 |
| lambda$processAtHead$3(Hash) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| doesAddressExist(MutableWorldState, Address, BlockHeader) |   | 77% |   | 66% | 2 | 4 | 2 | 5 | 0 | 1 |
| doesAddressExistAtHead(Address) |   | 86% | | n/a | 0 | 1 | 2 | 6 | 0 | 1 |
| processWithWorldUpdater(CallParameter, TransactionValidationParams, OperationTracer, BlockHeader, WorldUpdater) |   | 98% |   | 95% | 1 | 12 | 1 | 42 | 0 | 1 |
| buildTransaction(CallParameter, TransactionValidationParams, BlockHeader, Address, long, long, Wei, Bytes, Wei) |   | 98% |   | 91% | 1 | 7 | 1 | 33 | 0 | 1 |
| lambda$process$1(MutableWorldState, Optional) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| processAtHead(CallParameter) |  | 100% | | n/a | 0 | 1 | 0 | 9 | 0 | 1 |
| static {...} |  | 100% | | n/a | 0 | 1 | 0 | 10 | 0 | 1 |
| process(CallParameter, TransactionValidationParams, OperationTracer, long) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| process(CallParameter, Hash) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| TransactionSimulator(Blockchain, WorldStateArchive, ProtocolSchedule, long) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
| getWorldState(BlockHeader) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| process(CallParameter, long) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| lambda$processWithWorldUpdater$6(ProtocolSpec, BlockHeader) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getEffectiveWorldStateUpdater(BlockHeader, MutableWorldState) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$process$4(MutableWorldState, Optional) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$processAtHead$2(MutableWorldState, Optional) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$process$0(MutableWorldState, Optional) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |